This is a key point. We should unpack this...in fact, in First Person, this debate about the value of narrative in games brings us into your beef with the Sims-model of game. The choices are uninteresting.
In the game of rhetoric, we make rhetorical choices every moment--as we read, as we listen, and respond.
I will say more later...right now, we are making links for Nancy!
ShareRiff
An endless rambler speaks
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